Advanced Topics in Communications III (2022 Spring)

From Multiagent Communications and Networking Lab
Revision as of 05:35, 17 January 2022 by Mcnl (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Course Information

Course Advanced Topics in Communications III
Department Electronic and Electrical Engineering
Course Number G14712
Hours 3 hours (M 11:00-13:45PM)
Credits 3.0 credits
Instructor Prof. Hyunggon Park
Office Engineering A Bldg. 514
Tel. 3277-3896

Course Objectives

This course covers basic knowledge in game theory and its applications to communications and networks.

Texts and References

  • Texts
  1. Handouts
  • References
  1. Fun and Games: A Text on Game Theory by Ken Binmore and Kenneth Binmore, D. C. Heath, 1992.
  2. A Course in Game Theory by Martin J. Osborne and Ariel Rubinstein, The MIT Press, 1994. (Free download is available here)
  3. Game Theory by Drew Fudenberg and Jean Tirole,The MIT Press, 1991.

Course Structures and Teaching Methods

Lectures with presentation slides

Course Requirements and Assignments

Students are required to do their homework and presentations.

Evaluation and Grades

  1. Homework/Presentations (20%)
  2. Midterm Exam (35%)
  3. Final Exam (45%)

Tentative Course Outline

A tentative list of the covered topics:

  • Basic Algebra and Probability
  • Basic Optimization
  • Strategic Games
  • Extensive Games with Perfect Information
  • Repeated Games
  • Coalitional Games
  • Communications and Networking Applications