Advanced Topics in Communications III (2022 Spring)
From Multiagent Communications and Networking Lab
|Course||Advanced Topics in Communications III|
|Department||Electronic and Electrical Engineering|
|Hours||3 hours (M 11:00-13:45PM)|
|Instructor||Prof. Hyunggon Park|
|Office||Engineering A Bldg. 514|
This course covers basic knowledge in game theory and its applications to communications and networks.
Texts and References
- Fun and Games: A Text on Game Theory by Ken Binmore and Kenneth Binmore, D. C. Heath, 1992.
- A Course in Game Theory by Martin J. Osborne and Ariel Rubinstein, The MIT Press, 1994. (Free download is available here)
- Game Theory by Drew Fudenberg and Jean Tirole,The MIT Press, 1991.
Course Structures and Teaching Methods
Lectures with presentation slides
Course Requirements and Assignments
Students are required to do their homework and presentations.
Evaluation and Grades
- Homework/Presentations (20%)
- Midterm Exam (35%)
- Final Exam (45%)
Tentative Course Outline
A tentative list of the covered topics:
- Basic Algebra and Probability
- Basic Optimization
- Strategic Games
- Extensive Games with Perfect Information
- Repeated Games
- Coalitional Games
- Communications and Networking Applications